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Aetherfall
Character Name
Player
Archetype
Station
Attributes
Attribute -3-2-10+1+2+3 Description
Brawn (BR)
Phys. Coordination (PC)
Intellect (IN)
Social Prowess (SP)
Awareness (AW)
Power (PW)
Net Total:
HP/Tier:
(7+BR)
EP/Tier:
(7+PW)
Weapons
Weapon Skill Spd Damage Cap Rld Rel% Tags
Unarmed Brawl 2 1d3+BR
 
 
 
 
 
Armor & Defense
Armor / Shield Ballistic Martial Hinder Notes
 
 
 
Total Ballistic:
Total Martial:
Total Hinder:
Character Description
Skills — Target = ((10 + Stat) × Level) + 30  |  Max 15
Skill Stat Lvl Target
Physical: 10+BR+PC = ___ Mental: 10+IN+AW+PW = ___ Social: 10+SP = ___
Experience
Total XP:
XP Spent:
Skill 0→1: 1 XP · 1→2: 2 · 2→3: 3 · 3→4: 4 · 4→5: 5 · Attribute +1: 10 XP
Wounds (7+BR per tier)
OK
Harmed -10%
Maimed -25%
Incap. -50%
Death Saves:
Injuries:
Exhaustion (7+PW per tier)
OK
Wearied -10%
Drained -25%
Overwhelmed -50%
Effects:
Magic
Path:
Scholarly
Wild
Non-caster
Casting Target:
Concentration:
(PW+4)×10
Schools:
Spells Known:
(7+PW)
Backlash: Scholarly 5/10/15/25% by tier · Wild +5% flat/tier · On backlash: 1d4 HP + 25% wild effect
Spells
Spell School Cast W S St Sp
 
 
 
 
 
 
 
 
 
 
 
 
Cast = time (counts) · W/S/St/Sp = Weak/Standard/Strong/Spectacular exhaustion cost
Inventory
Adventuring Society
Society Name
Society Type
Patron
Handler
Backing (1–5)
Ledger
☐ Flush   ☐ Level   ☐ Lean   ☐ Dire
Charter / Mission
Faction Alignment
Primary Faction
Relationship / Standing
Notable Contacts
NameAffiliationNotes
Active Backlash Effects
Notes
◊———◊———◊
Quick ReferenceSkill Target = ((10 + Stat) × Level) + 30 · Unskilled = (5 + Stat) × 5 · Concentration = (PW + 4) × 10 · Eff. Reliability = Base − (Balance × 2) · Eff. Casting = Base + (Balance × 2) · Wound & Exhaustion penalties stack · Hinder: −5% to PC-skills, +1 cast speed/pt