Character Sheet

Build your character online or grab a blank sheet to fill by hand

The character builder does all the math for you — click attributes, pick skills from dropdowns, select spells, and it calculates targets, exhaustion costs, and health tracks automatically. When you’re done, hit Print to get a clean two-page character sheet.

If you prefer pen and paper, grab the blank printable sheet and fill it in at the table.

Character Builder

An interactive form that walks you through character creation. Click attributes to set them, pick skills from dropdowns with auto-calculated targets, select your casting path and spells, and fill in weapons, armor, society details, and contacts. Everything prints as a formatted two-page character sheet.

FeatureWhat It Does
AttributesClick −3 to +3 for each stat; derived values update live
SkillsPick from all skills; stat, target, and pool budget calculated automatically
StationSet your economic position (0–5); affects what gear you can start with
MagicChoose Scholarly (pick individual spells) or Wild (select your schools, get all spells)
EquipmentType in weapons, armor, and inventory; soak and hinder auto-totaled
SocietyRecord Backing rating, Ledger state, patron, and charter
PrintGenerates a clean two-page sheet matching the blank template

Open Character Builder →

Blank Printable Sheet

A two-page printable character sheet with all the fields you need. Open it in your browser and use Print or “Save as PDF” to get a clean blank sheet ready to fill in by hand.

PageContents
Page 1Identity, Station, attributes, weapons, armor, character description, skills, XP, wound & exhaustion tracks
Page 2Magic, spells, inventory, adventuring society (Backing, Ledger), faction, contacts, backlash effects, notes

Open Blank Sheet →    (view sample)

Quick Reference

FormulaCalculation
Skill Target((10 + Stat) × Level) + 30
Unskilled Attempt(5 + Stat) × 5
HP per Tier7 + BR
EP per Tier7 + PW
Concentration(PW + 4) × 10
Effective ReliabilityBase Reliability − (Net Balance × 2)
Effective CastingBase Target + (Net Balance × 2)