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| Attribute | -3 | -2 | -1 | 0 | +1 | +2 | +3 | Description |
|---|---|---|---|---|---|---|---|---|
| Brawn (BR) | Thin build | |||||||
| Phys. Coordination (PC) | Steady hands | |||||||
| Intellect (IN) | Brilliant mind | |||||||
| Social Prowess (SP) | Socially stiff | |||||||
| Awareness (AW) | Notices details | |||||||
| Power (PW) | Attuned but controlled |
| Weapon | Skill | Spd | Damage | Cap | Rld | Rel% | Tags |
|---|---|---|---|---|---|---|---|
| Unarmed | Brawl | 2 | 1d3+BR | — | — | — | |
| Walking Stick | Melee | 2 | 1d4 | Reach | |||
| Revolver | Firearms | 3 | 2d6 | 6 | 3 | 95 | Reliable |
| Armor / Shield | Ballistic | Martial | Hinder | Notes |
|---|---|---|---|---|
| Reinforced Coat | 1 | 1 | 0 | Tweed over steel stays |
| Skill | Stat | Lvl | Target |
|---|---|---|---|
Scholarly Casting |
PW(1) |
3 |
63 |
Occult Lore |
IN(2) |
3 |
66 |
Medicine |
IN(2) |
3 |
66 |
Persuasion |
SP(-1) |
3 |
57 |
Investigation |
AW(1) |
2 |
52 |
Observation |
AW(1) |
2 |
52 |
Stealth |
PC(0) |
2 |
50 |
Firearms |
PC(0) |
2 |
50 |
Etiquette |
SP(-1) |
2 |
48 |
Deception |
SP(-1) |
2 |
48 |
Streetwise |
SP(-1) |
2 |
48 |
Athletics |
BR(-1) |
2 |
48 |
Melee |
BR(-1) |
2 |
48 |
Science |
IN(2) |
1 |
42 |
Sleight of Hand |
PC(0) |
1 |
40 |
| Spell | School | Cast | W | S | St | Sp |
|---|---|---|---|---|---|---|
| Mend | Vitae | 3ct | 4 | 8 | 12 | 18 |
| Reveal | Divination | 4ct | 3 | 6 | 9 | 14 |
| Detect | Divination | 2ct | 2 | 4 | 6 | 10 |
| Shield | Warding | 3ct | 3 | 6 | 9 | 14 |
| Force | Aeth. Manip | 2ct | 2 | 4 | 6 | 10 |
| Anchor | Warding | 3ct | 3 | 6 | 9 | 14 |
| Kinesis | Aeth. Manip | 4ct | 3 | 6 | 9 | 14 |
| Reshape | Artifice | 4ct | 3 | 6 | 9 | 14 |
Skill Target = ((10 + Stat) × Level) + 30 ·
Unskilled = (5 + Stat) × 5 ·
Concentration = (PW + 4) × 10 ·
Eff. Reliability = Base − (Balance × 2) ·
Eff. Casting = Base + (Balance × 2) ·
Wound & Exhaustion penalties stack ·
Hinder: −5% to PC-skills, +1 cast speed/pt