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Sera Voss

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Aetherfall
Character Name
Sera Voss
Player
Archetype
The Spark
Station
2
Attributes
Attribute -3-2-10+1+2+3 Description
Brawn (BR) Slight build
Phys. Coordination (PC) Average reflexes
Intellect (IN) Quick learner
Social Prowess (SP) Quiet intensity
Awareness (AW) Average perception
Power (PW) Aether runs deep
Net Total:
2
HP/Tier:
6
(7+BR)
EP/Tier:
9
(7+PW)
Weapons
Weapon Skill Spd Damage Cap Rld Rel% Tags
Unarmed Brawl 2 1d3+BR
Belt Knife Melee 2 1d4+1 Concealable
 
 
 
 
Armor & Defense
Armor / Shield Ballistic Martial Hinder Notes
Reinforced Coat 1 1 0 Heavy canvas w/ steel stays
 
 
Total Ballistic:
1
Total Martial:
1
Total Hinder:
0
Character Description
Wiry, late twenties, sharp cheekbones. Dark eyes that catch light wrong sometimes. Ink-stained fingers, frayed coat cuffs. Carries a brass compass that hasn't pointed north since the Tear. Small objects near her drift when she concentrates.
Skills — Target = ((10 + Stat) × Level) + 30  |  Max 15
Skill Stat Lvl Target
Occult Lore
IN(1)
3
63
Stealth
PC(0)
3
60
Persuasion
SP(0)
3
60
Streetwise
SP(0)
3
60
Wild Casting
PW(2)
2
54
Resolve
PW(2)
2
54
Observation
AW(0)
2
50
Investigation
AW(0)
2
50
Sleight of Hand
PC(0)
2
50
Deception
SP(0)
2
50
Leadership
SP(0)
2
50
Athletics
BR(-1)
2
48
Melee
BR(-1)
2
48
Science
IN(1)
1
41
Empathy
AW(0)
1
40
Physical: 10+BR+PC = 9 Mental: 10+IN+AW+PW = 13 Social: 10+SP = 10
Experience
Total XP:
XP Spent:
Skill 0→1: 1 XP · 1→2: 2 · 2→3: 3 · 3→4: 4 · 4→5: 5 · Attribute +1: 10 XP
Wounds (7+BR per tier)
OK
Harmed -10%
Maimed -25%
Incap. -50%
Death Saves:
Injuries:
Exhaustion (7+PW per tier)
OK
Wearied -10%
Drained -25%
Overwhelmed -50%
Effects:
Magic
Path:
Scholarly
Wild
Non-caster
Casting Target:
Concentration:
60
(PW+4)×10
Schools:
Aeth. Manipulation, Artifice
Spells Known:
9
(7+PW)
Backlash: Scholarly 5/10/15/25% by tier · Wild +5% flat/tier · On backlash: 1d4 HP + 25% wild effect
Spells
Spell School Cast W S St Sp
Force Aeth. Manip 2ct 2 4 6 10
Amplify Aeth. Manip 2ct 2 4 6 10
Barrier Aeth. Manip 4ct 3 6 9 14
Kinesis Aeth. Manip 4ct 3 6 9 14
Reshape Artifice 4ct 3 6 9 14
Enchant Artifice 6ct 4 8 12 18
 
 
 
 
 
 
Cast = time (counts) · W/S/St/Sp = Weak/Standard/Strong/Spectacular exhaustion cost
Inventory
Belt knife (hip sheath)
Journal (leather, half-filled with sketches)
Chalk (6 sticks, various colors)
Brass compass (spins in Aetheric zones -- talisman)
Candles (4, beeswax)
Dried rations (3 days)
Water flask
Society stipend purse (50 marks)
Adventuring Society
Society Name
The Ashwick Charter
Society Type
Fixers
Patron
Greycoat Authority
Handler
Inspector Renna Laine
Backing (1–5)
3
Ledger
☐ Flush   ☒ Level   ☐ Lean   ☐ Dire
Charter / Mission
Investigate the disappearance of Fen Harker, Gradient Scholar researcher. Recover him alive. Report all findings.
Faction Alignment
Primary Faction
Greycoat Authority (Arrangement)
Relationship / Standing
Newly contracted. The Greycoats don't care about her path -- only results.
Notable Contacts
NameAffiliationNotes
Old Ren
Veilwright Quarter
Wild caster elder, taught her control
Pasha Luk
Gradient border
Herbalist, zone-grown remedies
Moth
Underworld
Courier, no questions asked
Active Backlash Effects
Notes
Felt the Aether since childhood. No formal training.
Her compass hasn't pointed north since the Tear.
Gets migraines in deep Galvanic zones. Hides it.
Hums when she's concentrating. Doesn't realize she does it.
Objects near her drift when she's stressed or angry.
◊———◊———◊
Quick ReferenceSkill Target = ((10 + Stat) × Level) + 30 · Unskilled = (5 + Stat) × 5 · Concentration = (PW + 4) × 10 · Eff. Reliability = Base − (Balance × 2) · Eff. Casting = Base + (Balance × 2) · Wound & Exhaustion penalties stack · Hinder: −5% to PC-skills, +1 cast speed/pt